//========================================================== //== generated by < - pnf.incremental - > do not modify == //=========== Last update: [18:49 19.11.2006] ============ //========================================================== //Personal info: //MailTo : - Nuclearvision@bk.ru - //Location : - Respublic Sakha Yakutia, Mirny - //Previous Nick: - ^3pnf^7.inc^b^0R^n^7emen^3tal - //=================================== // - Professional game property - //=================================== unbindall //=========================================== //============== Movement™ ================ //=========================================== bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind SPACE "+moveup" bind shift "+movedown" bind mouse2 "+moveup; wait 2; +attack" bind mouse3 "kill" bind z "+speed" //=========================================== //=============== My Weapon™ ============== //=========================================== bind 1 "weapon 1" bind 2 "weapon 2" bind 3 "weapon 3" bind 4 "weapon 4" bind q "weapon 5" bind e "+button3" bind r "weapon 7" bind f "weapon 8" bind c "weapon 9" bind "enter" "+button2" //=========================================== //=============== Binding's™ ============== //=========================================== bind "`" "toggleconsole" bind "ESCAPE" "togglemenu" bind "MOUSE1" "+attack" bind "alt" "say ^7:^4)" bind "v" "say ^4ya^7aaho^4oo!" bind "b" "say ^4g^7g=^4)" bind "x" "say ^7=^4)" bind "f1" "screenshotJPEG" bind "f2" "stoprecord" bind "f3" "levelshot" bind "f4" "timescale 0.3" bind "f5" "timescale 1" bind "5" "say ^7:^4P" //=========================================== //============== Setting's™ =============== //=========================================== seta sv_pure "0" seta g_motd "Hey, that you want lamer?" seta cg_fov "120" seta sensitivity "10" seta name "^4i^7nc^4R^7ementa^4l" seta g_syncronousclients "1" seta m_filter "1" seta m_yaw "0.022" seta m_pitch "0.022" seta cl_mouseAccel "0.3" seta cl_run "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_autoswitch "0" seta cg_crosshairSize "20" seta cg_crosshairHealth "0" seta cg_drawCrosshair "2" seta cg_drawCrosshairNames "1" seta cg_Crosshaircolor "7" seta cg_drawTimer "1" seta cg_viewsize "100" seta bot_enable "1" seta cg_drawteamoverlay "2" seta cg_ammoCheck "1" seta cg_statscrolltime "0.15" seta com_blood "1" seta com_maxfps "125" seta com_hunkMegs "96" seta model "klesk/flisk" seta pmove_fixed "0" seta pmove_msec "8" //=========================================== //============== Grafic's™ ================= //=========================================== seta r_picmip "1" seta r_vertexlighting "1" seta r_mode "4" seta r_subdivisions "12" seta r_lodbias "1" seta r_gamma "0.7" seta r_allowExtensions "1" seta r_fastsky "0" seta r_intensity "1" seta r_mapoverbrightbits "5" seta r_overBrightBits "1" seta cg_gibs "1" seta cg_draw3discons "0" seta cg_draw3dicons "0" seta cg_drawicons "1" seta cg_brassTime "0" seta cg_marks "0" seta cg_shadows "0" seta cg_simpleitems "0" seta cg_drawAttacker "1" seta r_vertexLight "1" seta r_simpleMipMaps "0" seta r_colorbits "32" seta r_depthbits "24" seta r_texturebits "32" seta r_displayrefresh "150" seta r_lastValidRenderer "GeForce2 MX/AGP/SSE2/FX 5600" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" //=========================================== //=============== Sound's™ ================= //=========================================== seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_bloat "2.0" seta s_numpolys "400" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_leafnum "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_doppler "1.0" seta s_rolloff "1.0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_loadas8bit "0" seta s_khz "22" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.9" //=========================================== //============== InterNet™ ================= //=========================================== seta rate "3000" seta snaps "50" seta cl_maxpackets "60" seta cl_allowdownload "1" seta cl_timenudge "0" seta cl_maxping "300" //=========================================== //============== My Rail's™ ================= //=========================================== server_fastrail 1 seta r_railSegmentLength "1" seta r_railCoreWidth "6" seta r_railWidth "11" seta cg_railTrailTime "350" seta cg_oldrail "1" //=========================================== //================= Misc.™ ================= //=========================================== seta net_socksServer "" seta net_socksUsername "" seta net_socksPassword "" seta cl_packetdup "1" seta cg_deferPlayers "1" seta cg_forceModel "1" seta cg_teamChatHeight "8" seta cg_teamChatTime "3000" seta cg_lagometer "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_drawRewards "1" seta cg_drawAmmoWarning "0" seta cg_drawSnapshot "0" seta cg_drawFPS "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_stereoSeparation "0.4" seta g_logSync "0" seta g_log "" seta g_warmup "999" seta g_friendlyFire "1" seta capturelimit "0" seta g_maxGameClients "0" seta cm_playerCurveClip "1" seta net_socksPort "1080" seta net_socksEnabled "0" seta net_noipx "1" seta net_noudp "0" seta g_spSkill "4" seta vid_ypos "22" seta vid_xpos "3" seta r_primitives "0" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_finish "1" seta r_dlightBacks "1" seta r_dynamiclight "0" seta r_drawSun "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodCurveError "250" seta r_ignoreFastPath "1" seta r_smp "0" seta r_customaspect "1" seta r_fullscreen "1" seta r_ignorehwgamma "0" seta r_stencilbits "0" seta r_stereo "0" seta r_detailtextures "2" seta r_preloadTextures "0" seta r_roundImagesDown "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array"1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compress_textures "1" seta r_glDriver "opengl32" seta cg_predictItems "1" seta sex "male" seta handicap "100" seta sv_maxRate "0" seta sv_maxclients "8" seta com_maxfps "125" seta sv_hostname "Nuclearvision@bk.ru" seta sv_Fps "125" seta timelimit "0" seta fraglimit "0" seta dmflags "0" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta in_mouse "1" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0" seta com_introplayed "0" //=========================================== //=========== Defrag other Setup™ =========== //=========================================== seta df_unit "2" seta df_ghosts_MiniviewDraw "0" seta df_ghosts_Automode "0" seta df_ghosts_MiniviewCameraMode "0" seta df_ghosts_CheckPVS "0" seta df_demos_CameraMode "8" seta df_ar_stopdelay "5000" seta df_ar_format "$map.$-route[$gt.$phys.$-mode]$m.$-s.$-ms($pl.$plc)" seta df_name "incRemental" seta df_country "Russia" //=========================================== //============== Console.™ ================= //=========================================== clear™ //=================================================== echo ^7incremental ^7inq3[^1df^7].cfg ^7file ^1v^71.20 ^1[^5last ^5update^1] ^3- ^718:48 19.11.2006 play sound/feedback/excellent //=================================================== //The pnf.incRemental configuration file for Quake 3™ //===================================================