unbindall // Movement™ //____________________________________________________________ bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind shift "+speed" bind space "+moveup" bind ctrl "+movedown" // Bindings™ //____________________________________________________________ bind mouse1 "+attack" bind mouse2 "+zoom" bind ~ "toggleconsole" bind escape "togglemenu" bind tab "+scores" bind mouse4 "+button2" bind f1 "map_restart 0.001" bind f4 "disconnect" bind f5 "ready" bind f6 "notready" bind f7 "timeout" bind f8 "timein" bind f9 "vid_restart" bind f11 "autoscreenshot" bind f12 "say gg" bind alt "say ^0:^7))" bind pause "quit" bind 0 "currenttime" bind q "weapprev" bind e "weapnext" bind mouse3 "+moveup;wait 2;+attack" // Mouse™ //____________________________________________________________ set sensitivity "8" set m_filter "1" set m_yaw "0.022" set m_pitch "0.04" set m_forward "0.25" set m_side "0.25" set cl_mouseaccel "0" set in_mouse "2" // Rails™ //____________________________________________________________ set cg_teamrails "2" set cg_railTrailTime "300" set color "q000" set color1 "q000" set color2 "q000" set r_railCoreWidth "5" set r_railWidth "15" set r_railSegmentLength "16" // Player™ //____________________________________________________________ set name "^0N^7eXu^0S" set model "doom/pm" set headmodel "klesk/red" set team_model "doom/pm" set team_headmodel "klesk/red" set cg_forceModel "0" set cg_forceColors "0" set cg_enemyColors "4" set cg_enemymodel "tankjr/blue" // Crosshair™ //___________________________________________________________ set cg_crosshairHealth "0" set cg_crosshairSize "20" set cg_drawCrosshairNames "1" set cg_drawCrosshair "1" set cg_crosshairPulse "0" set ch_crosshairColor "5" // General Game Options™ //____________________________________________________________ set cg_altGrenades "1" set cg_altLightning "0" set cg_altPlasma "1" set cg_oldPlasma "1" set cg_oldRail "0" set cg_fov "120" set cg_zoomfov "70" set cg_draw3dicons "0" set cg_show2d "1" set cg_drawGun "1" set cg_drawDecals "1" set cg_drawTimer "0" set cg_drawFPS "0" set cg_drawTeamOverlay "0" set cg_drawAttacker "0" set cg_drawKiller "0" set cg_shadows "2" set cg_marks "1" set cg_gibs "1" set cg_brasstime "0" set cg_simpleItems "0" set cg_lagometer "0" set cg_trueLightning "1" set cg_teamChatTime "3000" set cg_teamChatsOnly "0" set cg_enableOSPHUD "1" set cg_nochatbeep "0" set cg_nomip "2047" set cg_noprojectiletrail "1" set cg_float "0" set cg_bobroll "0" set cg_bobpitch "0" set cg_bobup "0" set cg_autoswitch "1" set cg_autoAction "2" set cg_scoreTransparency "1" set cg_deadBodyFilter "0" set cg_bloodmarks "1" set cg_bloodbody "1" set g_blood "1" set g_bloodmarks "1" set g_bloodbody "1" set com_blood "1" set pmove_fixed "0" set pmove_msec "8" set sv_fps "125" set sv_cheats "0" set com_maxfps "125" set g_synchronousclients "1" set timescale "1" set com_maxfps "125" set g_speed "320" set g_gravity "800" set g_knockback "1000" set dmflags "0" set sv_maxclients "1" // Graphics™ //____________________________________________________________ set r_picmip "1" set r_vertexLight "0" set r_lightmap "0" set r_mode "4" set r_texturemode "GL_LINEAR_MIPMAP_LINEAR" set r_subdivisions "1" set r_lodCurveError "250" set r_lodbias "0" set r_gamma "1.4" set r_fastsky "0" set r_mapoverbrightbits "2" set r_overBrightBits "1" set r_colorbits "16" set r_texturebits "16" set r_depthbits "8" set r_stencilbits "8" set r_displayrefresh "0" set r_intensity "1.5" set r_roundImagesDown "1" set cl_znear "4" set cl_shownormals "0" set cl_showtris "0" // Sound™ //____________________________________________________________ seta s_volume "1" seta s_musicvolume "0" seta s_separation "0.5" seta s_khz "22" seta s_loadas8bit "1" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_rolloff "1" seta s_doppler "1" seta s_distance "100" seta s_min_distance "3" seta s_max_distance "1000" seta s_leafnum "0" seta s_refgain "0.45" seta s_refdelay "2" seta s_polykeep "1000000000" seta s_polysize "10000000" seta s_polyreflectsize "10000000" seta s_numpolys "400" seta s_bloat "2" seta s_occfactor "0.5" seta s_occ_eq "0.75" // Defrag™ //____________________________________________________________ set df_ui_CursorColor "0.50 0.80 1.00 1.00" set df_ui_StatusColor "1.00 1.00 1.00 1.00" set df_ui_ListbarColor "1.00 0.00 0.00 0.30" set df_ui_PulseColor "1.00 1.00 1.00 1.00" set df_ui_TextColorHighlight "1.00 1.00 0.00 1.00" set df_ui_TextColorDisabled "0.50 0.50 0.50 1.00" set df_ui_TextColorBig "1.00 0.00 0.00 1.00" set df_ui_TextColorMedium "0.00 0.00 1.00 1.00" set df_ui_TextColorValue "1.00 0.00 0.00 1.00" set df_ui_TextColorLabel "1.00 1.00 0.00 1.00" set df_ui_DisplayCVarName "1" set df_ui_CustomMenu "2" set df_hud_cgaz "0" set df_unit "0" set df_sound_flagGrabbing "0" set df_script_onRespawn "0" set df_script_onMapLoad "0" set df_name "NeXuS" set df_hud_videocapture_fontjustify "0" set df_hud_videocapture_fontshadow "1" set df_hud_videocapture_fontcolor "7" set df_hud_videocapture_fontsize "16" set df_hud_videocapture_y "240" set df_hud_videocapture_x "320" set df_hud_transparency "0.250" set df_hud_fontshadow "1" set df_hud_fontcolorRGB "7" set df_hud_fontcolor "3" set df_hud_forceteamcolors "1" set df_hud_colorwarning "1" set df_hud_colorRGB "0" set df_hud_color "5" set df_hud_3DIcons "1" set df_hud "1" set df_drawSpeed "1" set df_drawJumpmeters "0" set df_drawBesttime "1" set df_demos_validation "0" set df_country "Belarus" set df_checkpoints "2" set df_ar_speedcapture_format "0" set df_ar_format "$map.$-route[$gt.$phys.$-mode]$m.$-s.$-ms($pl.$plc)" set df_ar_stopdelay "3000" set df_autorecord "1" set df_player_Sprites "1" set df_player_SmokeTrails "0.00" set df_ob_AllSlopes "0" set df_ob_Fast "1" set df_varHelpers_DrawOutput "7" set df_mp_NoDrawRadius "200" set df_demos_UnlockThirdPersonPitch "0" set df_demos_ReplayFilename "$demoname" set df_demos_ReplayMode "1" set df_demos_HideLocalEntities "0" set df_demos_HidePacketEntities "0" set df_demos_CameraTransitionSpeed "50" set df_demos_CameraMode "8" set df_ghost2_PlayLoop "0" set df_ghost2_PlayCameraMode "0" set df_ghost2_PlayDrawMissiles "2" set df_ghost2_PlayDrawPlayer "3" set df_ghost2_PlayTimescale "1.000" set df_ghost2_RecordView "0" set df_ghost2_RecordInterval "50" set df_ghost2_RecordFileFormat "2" set df_ghost1_PlayLoop "0" set df_ghost1_PlayCameraMode "0" set df_ghost1_PlayDrawMissiles "2" set df_ghost1_PlayDrawPlayer "3" set df_ghost1_PlayTimescale "1.000" set df_ghost1_RecordView "0" set df_ghost1_RecordInterval "50" set df_ghost1_RecordFileFormat "2" set df_ghosts_MiniviewFOV "90" set df_ghosts_MiniviewBorderSize "4" set df_ghosts_MiniviewOffsetY "-155" set df_ghosts_MiniviewOffsetX "235" set df_ghosts_MiniviewSize "25" set df_ghosts_MiniviewCameraMode "1" set df_ghosts_MiniviewDrawGun "1" set df_ghosts_MiniviewDraw "2" set df_ghosts_SpriteSize "8" set df_ghosts_SpriteInfo "" set df_ghosts_SelfMissilesOnly "1" set df_ghosts_CheckPVS "1" set df_ghosts_LiveAmmo "1" set df_ghosts_NoDrawRadius "200" set df_ghosts_AutoMode "4" set df_ghosts_AutoModeMP "1" set df_ghosts_DrawOutput "4" set df_accel_HistoryResetSpeed "100" set df_accel_AdjustMaxSpeed "1" set df_accel_Scale "-1.200" set df_accel_OffsetY "0" set df_accel_OffsetX "0" set df_accel_Output "0" set df_accel_Mode "2" set df_accel_FontSize "6" set df_accel_Draw "1" set df_chs2_Info8 "0" set df_chs2_Info7 "0" set df_chs2_Info6 "0" set df_chs2_Info5 "0" set df_chs2_Info4 "0" set df_chs2_Info3 "0" set df_chs2_Info2 "0" set df_chs2_Info1 "107" set df_chs2_ComboSeparator "/" set df_chs2_EnableCombos "1" set df_chs2_OffsetY "-180" set df_chs2_OffsetX "150" set df_chs2_DisplayType "1" set df_chs2_LabelType "0" set df_chs2_LabelColor "5" set df_chs2_FontTransparency "1" set df_chs2_FontColor "5" set df_chs2_FontShadow "1" set df_chs2_FontSize "8" set df_chs2_Draw "1" set df_chs1_Info8 "0" set df_chs1_Info7 "0" set df_chs1_Info6 "0" set df_chs1_Info5 "0" set df_chs1_Info4 "0" set df_chs1_Info3 "0" set df_chs1_Info2 "0" set df_chs1_Info1 "50" set df_chs1_ComboSeparator "/" set df_chs1_EnableCombos "1" set df_chs1_OffsetY "0" set df_chs1_OffsetX "0" set df_chs1_DisplayType "0" set df_chs1_LabelType "0" set df_chs1_LabelColor "5" set df_chs1_FontTransparency "1" set df_chs1_FontColor "2" set df_chs1_FontShadow "1" set df_chs1_FontSize "10" set df_chs1_Draw "1" set df_chs0_OffsetY "0" set df_chs0_OffsetX "0" set df_chs0_DisplayType "0" set df_chs0_LabelColor "7" set df_chs0_FontTransparency "1.000" set df_chs0_FontColor "7" set df_chs0_FontShadow "0" set df_chs0_FontSize "8" set df_chs0_Draw "0" play sound/feedback/fight.wav clear echo "^2LOADING" echo "€ ‚" wait 15 clear echo "^2LOADING" echo "€ƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒƒƒƒ ‚" wait 15 clear echo "^2LOADING" echo "€ƒƒƒƒƒƒƒ‚" wait 15 clear